Spring 2010

  • Adv. Computer Graphics
  • Computer Graphics
  • Computer Programming
  • Discrete Mathmatics
  • Data Structure
  • Digital Media
  • Game Programming 1
  • Methods for Problem Solving
  • Geometric and Solid Modeling

Fall 2009

  • Adv. Rendering Theory
  • Computer Vision
  • Computer Programming
  • Digital Media
  • Discrete Mathmatics
  • Game Programming 1
  • IT Intensive Course

Spring 2009

  • Adv. Computer Graphics
  • Adv. Modeling Theory
  • Computer Graphics
  • Computer Programming
  • Digital Media
  • Discrete Mathmatics
  • Game Programming 1

Fall 2008

  • Adv. Algorithms
  • Adv. Animation Theory
  • Adv. Rendering Theory
  • Computer Vision
  • Data Structure
  • Digital Media
  • Discrete Mathmatics
  • Game Programming 1
  • Game Programming 2

Spring 2008

  • Discrete Mathmatics
  • Data Structure
  • Digital Media
  • Computer Graphics
  • Game Programming
  • Adv. Computer Graphics
  • Methods for Problem Solving
  • Geometric and Solid Modeling

Fall 2007

  • Data Structure
  • Advanced Algorithms